is there can use
#if unreal_editor //then excecute code #if visual_studio //then code i want of code compiled if , if compiled unreal editor. possible ?
in unity there #if unity_editor there similar in unreal ?
is there can use
#if unreal_editor //then excecute code #if visual_studio //then code i want of code compiled if , if compiled unreal editor. possible ?
in unity there #if unity_editor there similar in unreal ?
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