i'm trying debug error pops in release build. i'm running app directly through xcode (and applies both simulator , real-device builds.) when run app , perform actions reliably produce error, can see there error (and stack trace) in xcode's console output. can't see error message.
even if manually add throw new error('its broken!')
somewhere , trigger that, can't see error message. makes doing sort of debugging in release build problematic.
i'm looking way @ least see error messages , ideally tips on how debug or step-through javascript code in release build.
example stack trace: https://gist.github.com/cpsubrian/6d7e9d7745fff10d2ab203bc5a357576
note: error in question triggered particular call realm.create()
(realm-js), i'm not sure how can inspect/debug params causing error or error itself.
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