xcode - Is it possible to use SceneKit elements with a GLKit project? -


so creative person on team wants use scenekit's built in material functionality render 3d objects within our project, built in glkit. i'm trying figure out way it. possible? there specific conflicts should looking out for? i'm little lost on 1 if have links sample projects use 2 amazing. thanks!

okay talked @ apple , apparently can use glkit elements scenekit not other way around due scenekit dependencies. looks someone's going have refactor. womp womp.


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